Mill Battle
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Mill Battle
The Party chooses to go to the mill.
As the Heroes approach the mill the smells of rot and decay fill their nostrils. It is enough to make lesser men gag and thoutful women wonder why the old farmer doesn't just burn the thing down. When they draw near enough, they begin to hear soft noises. sounds of scratching, moaning, gnawing, and tearing drift towards them on the breeze.
A rasping voice yells. It must be here, find it. I will have my prize.
Filthy Humans, you will not claim what is mine. Begone, or feel our bite.
The Cheese is Mine!!!
The Enemy
Rat King
*Encourages beasts and vermin as long as it lives* *Encouraged*
Type: Beast/Vermin
Level:
Health: 112/112
Special: Reign of Disgust – Causes poisoned by 12-, confused- and afraid-effects to all opponents.
Drops (varies by roll):
1-2: Deadly Venom
3-6: Remedy
Big Rat Mob 1 *Encouraged*
*Immune to poisoned*
Type: Vermin
Level:
Health: 400/400 (50X8)
Special: Foul Bite – Causes poisoned by 8 (1x8)-effect to the target.
Passive Special: for love of filth, Rat Mobs gain 1 additional free attack for every poisoned character in the party.
Drops: Venom
Big Rat Mob 2 *Encouraged*
*Immune to poisoned*
Type: Vermin
Level:
Health: 400/400 (50X8)
Special: Foul Bite – Causes poisoned by 8 (1x8)-effect to the target.
Passive Special: for love of filth, Rat Mobs gain 1 additional free attack for every poisoned character in the party.
Drops: Venom
Zombie Peasant 1
*Immune to sudden death*
Type: Undead/Humanoid
Level: 13
Health: 132/132
Special: Bone Gnaw – Causes 13 damage and fragile-effect to the target, and restores 13 health to self.
Drops (varies by roll):
1: Peasant’s Hood (Max. Health +1; headwear.)
2-6: Bone
Zombie Peasant 2
*Immune to sudden death*
Type: Undead/Humanoid
Level: 13
Health: 132/132
Special: Bone Gnaw – Causes 13 damage and fragile-effect to the target, and restores 13 health to self.
Drops (varies by roll):
1: Peasant’s Hood (Max. Health +1; headwear.)
2-6: Bone
Zombie Peasant 3
*Immune to sudden death*
Type: Undead/Humanoid
Level: 13
Health: 132/132
Special: Bone Gnaw – Causes 13 damage and fragile-effect to the target, and restores 13 health to self.
Drops (varies by roll):
1: Peasant’s Hood (Max. Health +1; headwear.)
2-6: Bone
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