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Sheep Meadow

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Sheep Meadow Empty Sheep Meadow

Post by Admin Thu Apr 14, 2016 11:19 am

The party travels to the Idealic pastoral setting of the Sheep Meadow, accepting the Debuff Challenge.

Sheep Meadow Heroicafog-location-sheepmeadow

Or at least what used tone a sheep meadow.  Scraps of wool and bloody flesh litter the ground.  A pack of predators, bloody jaws still crunching the bones of their last meal look up as the party tromps into their clearing.

THE BATTLE BEGINS
The Enemy

Sheep Meadow Heroicafog-monster-barghest barghest 1
*Lightning-elemental attacks*
Type: Beast/Electric
Level: 10
Health: 107/107
Special: Booming Bark – Causes 10 lightning-elemental damage and confused-effect to all opponents.
Drops: Bone

Sheep Meadow Heroicafog-monster-barghest barghest 2
*Lightning-elemental attacks*
Type: Beast/Electric
Level: 10
Health: 107/107
Special: Booming Bark – Causes 10 lightning-elemental damage and confused-effect to all opponents.
Drops: Bone


Sheep Meadow Heroicafog-monster-barghest barghest 3
*Lightning-elemental attacks*
Type: Beast/Electric
Level: 10
Health: 107/107
Special: Booming Bark – Causes 10 lightning-elemental damage and confused-effect to all opponents.
Drops: Bone


Sheep Meadow Heroicafog-monster-barghest barghest 4
*Lightning-elemental attacks*
Type: Beast/Electric
Level: 10
Health: 107/107
Special: Booming Bark – Causes 10 lightning-elemental damage and confused-effect to all opponents.
Drops: Bone


Sheep Meadow Heroicafog-monster-direwolf Dire Wolf 1
Type:  Beast
Level: 15
Health: 175/175
Special I: Howl – Summons another Direwolf to join the battle. Used only if there are one or two Direwolves in battle.
Special II: Blood Fang – Transfers 15 health from the target to self. Used only if there are three Direwolves in battle.
Drops (varies by roll):
1: Fang Dagger (WP:5, deals double damage to beasts; dagger)
2-3: Mead
4-6: Bone


Sheep Meadow Heroicafog-monster-direwolf Dire Wolf 2
Type Beast
Level: 15
Health: 175/175
Special I: Howl – Summons another Direwolf to join the battle. Used only if there are one or two Direwolves in battle.
Special II: Blood Fang – Transfers 15 health from the target to self. Used only if there are three Direwolves in battle.
Drops (varies by roll):
1: Fang Dagger (WP:5, deals double damage to beasts; dagger)
2-3: Mead
4-6: Bone

THE PARTY
Sheep Meadow Kirayblackknight_sandy
Kiray Nastayo (KingoftheZempk), A Hero Who Is Actually Worth Something PARTY LEADER
24 year old Female Human Black Knight
Level 20 1/3 *Immune to Blinded, Doomed, Blessed, Light, Darkness**Double damage to Demonic and Holy Foes**Half Damage from Free Hits*
Power: 36 (10+20+6)
Power Bonus: 6
Defense: 29 (10+11+8 )
Health: 38/38 (10+19+9)
Gold: 566
GP 8
Equipment: Smith’s Katana (WP:10, Darkness elemental, Deals Bleeding +2), Orcish Barbed Shield (SP: 11), Never Blessed Armor (SP: 10, Immune to Darkness, Light, and Blessed, Wearer deals double damage to Demons, suitable to Knights, Barbarians, Regulators, and Skirmishers), Spesialian Spiked Pauldrons (Damage from Free Hits is halved; accessory), Never Blessed Helmet (SP: 8, Immunity to Blinded, Doomed and Blessed, Wearer deals double damage to Holy Enemies, suitable to Knights, Barbarians, Regulators, and Skirmishers)
Inventory:
Weapons and Shields: Sanctified Rito Longsword (WP:6, doubled against Flying enemies; longsword), Two Fanged Orcish Shield (SP: 7, Immune to Darkness, Shield Bash Replaces Meditate), Spesialian Shield (SP:6, Immune to Blinded, Shield), Wolfhead Aegis (SP:5, enemies that hit the user become afraid, suitable for anyone with Wolfgang reputation; shield.), Sword of Fire and Light (WP: 7, Fire-Light Elemental, Greatsword)
Artifacts: Snug Armor (SP: 5, Cannot be De-Equipped, Suitable to all classes that use shields, body wear), Fishy Scale Mail (SP: 6 , wearer absorbs water-elemental damage as health, immune to Fire; suitable for knights, dragoons, skirmishers, and regulators, body wear), Flameproof Armor (SP:1; no longer flameproof; bodywear, suitable for anyone)
Gems: Diamond, Emerald
Consumables: 3x Potion, Banana (Restores full health when eaten), Nostrum, Ambrosia, Mead, Smelling Salts, Mediocre Pongcanis Brew (Encouraged + Enraged), Smoke Bomb, 4x Bone, Soma, Ambrosia, 2x Mead, Everlasting Venom (Adds the poisoned by 10-effect to one weapon permanently), Dragon Scale, 4 Fire Bomb, 4x Venom, Tako Sushi (Restores 10 health; consumable), Noxious Venom, Greater Potion (Restores 50 health to the target), Grating Stone, 2x Grand Potion, Dirt Bomb, Floral Bomb, Ice Bomb, Water Bomb, Confuse Bomb, Serpent Scales (Grants Reinforced and Nimble-effects for the duration of one battle when consumed) Venom
Tools: Bedroll, Shovel

Sheep Meadow Shadow_demon_square_picture
The Demon Germ (Samurai Turtle)
??? years old ; Half Demon; Male Rogue *Immune to Darkness* *Double Damage to Large Enemies*
Level - 13
Power - 25 (13+10+2)
Defense - 3 (1+2)
Health - 21/21 (7+12+2)
Ether - 0
Gold - 311
GP 2
Equipped - Dwarven Portable Catapult (WP:10; Double Damage to Enemies Visibly Larger than the User; Throwing Weapon) Spesialian Helmet (SP:2, SP:4 if wearer’s Star Elf, Health +2, Power +2, Suitable for anyone; headwear), Shadow Cloak (SP:1, immune to Darkness; backwear, suitable for anyone)
Inventory -
- Weapons - Wrench (WP:5; decreases the target’s level by 1; throwing weapon), Throwing Knife (WP:3; throwing weapon), Fire Wheel (WP: 5; Fire/Ruby; throwing weapon), Charred Longsword (WP:10; 1/6 chance of breaking at the end of every round, if used; longsword), {Two} Kobold Sharp Wings (WP:8; Deals Bleeding 1; throwing weapon), Sanctified Rito Gypsy Dart (WP:5; doubled against Flying enemies; throwing weapon), Kobold Dagger (WP: 4; dagger),
- Gear / Armor - Red Shield (SP: 8 ), Sterile Gloves (Protects from Poisoned- and Bleeding- effects; handwear),
- Gems / Scrolls - Scroll of Blindness (Enables casting the blinded-effect to the target, making them unable to use a physical attack for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.),
- Consumables -
Smoke Bomb, Level-Up Mushroom, Phoenix Essence, Bone (x2), Deadly Venom, Remedy (x4), Noxious Venom, Smelling Salts, Skeleton Decoy, Human Repellent (Makes the user impervious to direct attacks from humanoid enemies during one battle unless he is the last hero standing; consumable.), Serpent Scales (Grants Reinforced and Nimble-effects for the duration of one battle when consumed.), Saucepan (Allows User to Regain 5 Health Outside of Battle 5 Separate Times. Can be Used by Multiple People. 5/5 Uses Left.) Potion X13, Venom
- Tools - Bedroll, Shovel, Pickaxe, Magnifying Glass,
- Others - Gold Ring (worth 15 gold, or can be given to someone else to make them Enamored with the giver), Gold Bar (A bar of gold. Value: 50 gold)
- Decmon Cards - Will-o'-Wisp (Fiery 1) ; Carrion Squirrel (Dark 1) ; Glow Worm (Luminous 1)

Sheep Meadow 25879818491_4bba1c5f10_t
Miderun
19 year old female orc Berserker
Level 17 1/2 *Attacks cause Enamored*
Power: 36 (15+17) +4 (+12 if first)
Power Bonus: 0 (12 if first in order)
Defense: 10
Health: 34/34 (8+10+16)
Gold: 12
GP 2
Equipment: Orokuul (WP: 15, dark- and ice-elemental, +1 WP after every successful hit, resets at end of current quest, greatsword), Living Shield (SP: 10, SP increases by 1 every time the user takes damage from an enemy, resets after every battle, shield), Seductive Perfume (Holder deals the enamored-effect, accessory, suitable for women), Redhawk Helmet (Power +12 if the wearer acts first in the battle order; suitable to barbarians, knights, dragoons, infiltrators, marauders, skirmishers, regulators, vindicators and winged warriors; headwear.)
Inventory:
Weapons: Bonaparte Cutlass (WP: 9, doubled if the user has reputation among the Bonapartes), Serstyral (WP: 3, axe), Wicked Javelin (WP: 7, 1/6 chance of dealing the slowed-effect, throwing weapon), Oculoid Claw (WP: 13, 1/6 chance of dealing the infected-effect, causing an enemy to lose health equal to 1/3 of their level rounded down at the end of each round, club)
Artifacts: High Heels (Power +1; suitable for women.), Loincloth of the Ancient (SP: 3, Absorbs Earth, footwear), Twizty's Mystery Box (Traps a fraction of the demon's soul in the box; Deals 666 Dark damage OR Poisoned +6, Bleeding +6 OR Cursed effect to opponent, determined by a dice roll. Usable every 6 rounds in a quest. Accessory), Lesser Orc Gauntlets: (+6 power on the front row, +3 on the back, handwear, suitable only to orcs)
Consumables: Mermaid Scale (Increase SP by 1 for the duration of one battle; consumable), Phoenix Essence, 3 Potions, Mead, 2 Grand Potions, Greater Potion (Restores 50 health to the target), Grand Tonic, 7 Venom, Smoke Bomb, Health Core, Orcish Grog (Grants encouraged- and inspired-effects to greenskins, but encouraged- and jinxed-effects to others for one battle, consumable.), Confuse Bomb, 2 Serpent Scales (Grants Reinforced and Nimble-effects for the duration of one battle when consumed)  Venom, Fire Bomb

Sheep Meadow Dscn0652 Na'im Thamir (Enceladus)
2,314 year old Male Fenarian Cleric Poisoned 1
Level 11 1/2 *1/2 chance to double damage/healing output on successful attack**+3 health at the end of each round*
Power: 20 (11+9)
Health: 19/19 (10+9)
SP: 2
Ether: 17/20 (10+5+5)
Gold: 40
GP 2
Equipment: Nimbus Broomstick (WP:9, 1/2 chance to double damage/healing output on successful attack; Broomstick), Badge of the Smokemaster (Max. Ether +5; User can spend 5 ether in each battle to make the whole party flee; suitable to classes with ether; accessory), F.I.B. Malleable Mask (SP: 2, Regenerates 3 health at end of every round; soul-bound to Na'im, accessory)
Inventory:
Equipables:Shamanic Plate (Max. Health +2, Max. Ether +2; Blood Ritual does double damage to the target; suitable for shamans; bodywear.), Fenarian Fedora (Max. health +5, Max. ether + 5; suitable for Fenarians; headwear.),
Consumables:Potion, Grand Potion, Smoke Bomb,2x Phoenix Essence, 4x Tonic, Grand Tonic, Tako Sushi (Restores 10 health; consumable), Skeleton Decoy, 3x Hexed Idol (Causes the Hexed-effect to one humanoid enemy, making it act against an ally instead of the heroes for one turn. Breaks after one use),2x Demonic Incense (Revives all knocked out party members with 1 health and the Doomed-effect), Serpent Scales (Grants Reinforced and Nimble-effects for the duration of one battle when consumed) Remedy X3
Tools:Bedroll, Shovel
Magical equipment:Scroll of Sealing (Enables casting the sealed-effect to the target, making them unable to use a special skill for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.),

Admin
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Join date : 2015-04-04

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Sheep Meadow Empty Re: Sheep Meadow

Post by Admin Mon Apr 25, 2016 6:10 pm

Battle of the Pack
Round 7

Miderun Attacks dire wolf 3 from front row (3) Furious Hit 41+12= 53X2=106 Sword +1
Kiray Attacks dire wolf 1 from front row (3) Mortal Hit 7+20=27X2=54 damage
Na’im revives Germ
Germ Attacks Dire Wolf 2 from the back row. 4 (Hide)

The wolves continue to take a merciless Beating beneath the blades of our heroes. It cant be too long now before the fates make their final decision.

Direwolf 1 63-54=9
Direwolf 2 24-0
Direwolf 3 111-106=5

Battle of the Pack
Round 7

Miderun Attacks dire wolf 3 from front row (3) Furious Hit 42+12= 54X2=108 Sword +1 KO
Kiray Attacks dire wolf 1 from front row (3) Mortal Hit 7+20=27X2=54 damage KO
Na’im Attacks Wolf 2 From Back Row. (3) hit 20X2=40 damage KO
Germ Attacks Dire Wolf 2 from the back row. 4 (Hide)

Now at full strength the wolves take their final breath, and their blood mingles with that of their former prey.

THE PARTY IS VICTORIOS

Kiray gains 1/3 level all others gain 1/2 level.

LOOT

Bone X4
Mead X2

THE PARTY
Sheep Meadow Kirayblackknight_sandy
Kiray Nastayo (KingoftheZempk), A Hero Who Is Actually Worth Something PARTY LEADER
24 year old Female Human Black Knight
Level 20 2/3 *Immune to Blinded, Doomed, Blessed, Light, Darkness**Double damage to Demonic and Holy Foes**Half Damage from Free Hits*
Power: 36 (10+20+6)
Power Bonus: 6
Defense: 29 (10+11+8 )
Health: 23/38 (10+19+9)
Gold: 566
GP 8
Equipment: Smith’s Katana (WP:10, Darkness elemental, Deals Bleeding +2), Orcish Barbed Shield (SP: 11), Never Blessed Armor (SP: 10, Immune to Darkness, Light, and Blessed, Wearer deals double damage to Demons, suitable to Knights, Barbarians, Regulators, and Skirmishers), Spesialian Spiked Pauldrons (Damage from Free Hits is halved; accessory), Never Blessed Helmet (SP: 8, Immunity to Blinded, Doomed and Blessed, Wearer deals double damage to Holy Enemies, suitable to Knights, Barbarians, Regulators, and Skirmishers)
Inventory:
Weapons and Shields: Sanctified Rito Longsword (WP:6, doubled against Flying enemies; longsword), Two Fanged Orcish Shield (SP: 7, Immune to Darkness, Shield Bash Replaces Meditate), Spesialian Shield (SP:6, Immune to Blinded, Shield), Wolfhead Aegis (SP:5, enemies that hit the user become afraid, suitable for anyone with Wolfgang reputation; shield.), Sword of Fire and Light (WP: 7, Fire-Light Elemental, Greatsword)
Artifacts: Snug Armor (SP: 5, Cannot be De-Equipped, Suitable to all classes that use shields, body wear), Fishy Scale Mail (SP: 6 , wearer absorbs water-elemental damage as health, immune to Fire; suitable for knights, dragoons, skirmishers, and regulators, body wear), Flameproof Armor (SP:1; no longer flameproof; bodywear, suitable for anyone)
Gems: Diamond, Emerald
Consumables: 3x Potion, Banana (Restores full health when eaten), Nostrum, Ambrosia, Mead, Smelling Salts, Mediocre Pongcanis Brew (Encouraged + Enraged), Smoke Bomb, 4x Bone, Soma, Ambrosia, 3x Mead, Everlasting Venom (Adds the poisoned by 10-effect to one weapon permanently), Dragon Scale, 4 Fire Bomb, 4x Venom, Tako Sushi (Restores 10 health; consumable), Noxious Venom, Greater Potion (Restores 50 health to the target), Grating Stone, 2x Grand Potion, Dirt Bomb, Floral Bomb, Ice Bomb, Water Bomb, Confuse Bomb, Serpent Scales (Grants Reinforced and Nimble-effects for the duration of one battle when consumed) Venom
Tools: Bedroll, Shovel

Sheep Meadow Shadow_demon_square_picture
The Demon Germ (Samurai Turtle) KO
??? years old ; Half Demon; Male Rogue *Immune to Darkness* *Double Damage to Large Enemies*
Level - 13 1/2
Power - 25 (13+10+2)
Defense - 3 (1+2)
Health - 0/21 (7+12+2)
Ether - 0
Gold - 311
GP 2
Equipped - Dwarven Portable Catapult (WP:10; Double Damage to Enemies Visibly Larger than the User; Throwing Weapon) Spesialian Helmet (SP:2, SP:4 if wearer’s Star Elf, Health +2, Power +2, Suitable for anyone; headwear), Shadow Cloak (SP:1, immune to Darkness; backwear, suitable for anyone)
Inventory -
- Weapons - Wrench (WP:5; decreases the target’s level by 1; throwing weapon), Throwing Knife (WP:3; throwing weapon), Fire Wheel (WP: 5; Fire/Ruby; throwing weapon), Charred Longsword (WP:10; 1/6 chance of breaking at the end of every round, if used; longsword), {Two} Kobold Sharp Wings (WP:8; Deals Bleeding 1; throwing weapon), Sanctified Rito Gypsy Dart (WP:5; doubled against Flying enemies; throwing weapon), Kobold Dagger (WP: 4; dagger),
- Gear / Armor - Red Shield (SP: 8 ), Sterile Gloves (Protects from Poisoned- and Bleeding- effects; handwear),
- Gems / Scrolls - Scroll of Blindness (Enables casting the blinded-effect to the target, making them unable to use a physical attack for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.),
- Consumables -
Smoke Bomb, Level-Up Mushroom, Phoenix Essence, Bone (x2), Deadly Venom, Remedy (x4), Noxious Venom, Smelling Salts, Skeleton Decoy, Human Repellent (Makes the user impervious to direct attacks from humanoid enemies during one battle unless he is the last hero standing; consumable.), Serpent Scales (Grants Reinforced and Nimble-effects for the duration of one battle when consumed.), Saucepan (Allows User to Regain 5 Health Outside of Battle 5 Separate Times. Can be Used by Multiple People. 5/5 Uses Left.) Potion X13, Venom
- Tools - Bedroll, Shovel, Pickaxe, Magnifying Glass,
- Others - Gold Ring (worth 15 gold, or can be given to someone else to make them Enamored with the giver), Gold Bar (A bar of gold. Value: 50 gold)
- Decmon Cards - Will-o'-Wisp (Fiery 1) ; Carrion Squirrel (Dark 1) ; Glow Worm (Luminous 1)

Sheep Meadow 25879818491_4bba1c5f10_t
Miderun
19 year old female orc Berserker
Level 18 *Attacks cause Enamored*
Power: 41 (15+18) +11 (+12 if first)
Power Bonus: 0 (12 if first in order)
Defense: 10
Health: 33/34 (8+10+17)
Gold: 12
GP 6
Equipment: Orokuul (WP: 15, dark- and ice-elemental, +1 WP after every successful hit, resets at end of current quest, greatsword), Living Shield (SP: 10, SP increases by 1 every time the user takes damage from an enemy, resets after every battle, shield), Seductive Perfume (Holder deals the enamored-effect, accessory, suitable for women), Redhawk Helmet (Power +12 if the wearer acts first in the battle order; suitable to barbarians, knights, dragoons, infiltrators, marauders, skirmishers, regulators, vindicators and winged warriors; headwear.)
Inventory:
Weapons: Bonaparte Cutlass (WP: 9, doubled if the user has reputation among the Bonapartes), Serstyral (WP: 3, axe), Wicked Javelin (WP: 7, 1/6 chance of dealing the slowed-effect, throwing weapon), Oculoid Claw (WP: 13, 1/6 chance of dealing the infected-effect, causing an enemy to lose health equal to 1/3 of their level rounded down at the end of each round, club)
Artifacts: High Heels (Power +1; suitable for women.), Loincloth of the Ancient (SP: 3, Absorbs Earth, footwear), Twizty's Mystery Box (Traps a fraction of the demon's soul in the box; Deals 666 Dark damage OR Poisoned +6, Bleeding +6 OR Cursed effect to opponent, determined by a dice roll. Usable every 6 rounds in a quest. Accessory), Lesser Orc Gauntlets: (+6 power on the front row, +3 on the back, handwear, suitable only to orcs)
Consumables: Mermaid Scale (Increase SP by 1 for the duration of one battle; consumable), Phoenix Essence, 3 Potions, Mead, 2 Grand Potions, Greater Potion (Restores 50 health to the target), Grand Tonic, 7 Venom, Smoke Bomb, Health Core, Orcish Grog (Grants encouraged- and inspired-effects to greenskins, but encouraged- and jinxed-effects to others for one battle, consumable.), Confuse Bomb, 2 Serpent Scales (Grants Reinforced and Nimble-effects for the duration of one battle when consumed)  Venom, Fire Bomb

Sheep Meadow Dscn0652 Na'im Thamir (Enceladus)
2,314 year old Male Fenarian Cleric
Level 12 *1/2 chance to double damage/healing output on successful attack**+3 health at the end of each round*
Power: 21 (12+9)
Health: 20/20 (11+9)
SP: 2
Ether: 18/21 (11+5+5)
Gold: 40
GP 6
Equipment: Nimbus Broomstick (WP:9, 1/2 chance to double damage/healing output on successful attack; Broomstick), Badge of the Smokemaster (Max. Ether +5; User can spend 5 ether in each battle to make the whole party flee; suitable to classes with ether; accessory), F.I.B. Malleable Mask (SP: 2, Regenerates 3 health at end of every round; soul-bound to Na'im, accessory)
Inventory:
Equipables:Shamanic Plate (Max. Health +2, Max. Ether +2; Blood Ritual does double damage to the target; suitable for shamans; bodywear.), Fenarian Fedora (Max. health +5, Max. ether + 5; suitable for Fenarians; headwear.),
Consumables:Potion, Grand Potion, Smoke Bomb,2x Phoenix Essence, 4x Tonic, Grand Tonic, Tako Sushi (Restores 10 health; consumable), Skeleton Decoy, 3x Hexed Idol (Causes the Hexed-effect to one humanoid enemy, making it act against an ally instead of the heroes for one turn. Breaks after one use),2x Demonic Incense (Revives all knocked out party members with 1 health and the Doomed-effect), Serpent Scales (Grants Reinforced and Nimble-effects for the duration of one battle when consumed) Remedy X3
Tools:Bedroll, Shovel
Magical equipment:Scroll of Sealing (Enables casting the sealed-effect to the target, making them unable to use a special skill for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.),

Party Leader please choose a battle order. All players choose an action


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